1.2 Notation and Terminology

Definition 1.2.1.

1.
A random experiment is a process that ends in exactly one of several possible outcomes, which one not being known in advance. Tossing a coin and rolling a die are random experiments.
2.
An outcome is a possible result of the experiment, for example getting a \(4\) when a die is rolled. Exactly one outcome occurs on each trial.
3.
The sample space \(S\) is the set of all possible outcomes. For one roll of a die, \(S = \{1, 2, 3, 4, 5, 6\}\).
4.
An event is a subset of the sample space. For example \(E = \{2, 4, 6\}\) is the event that the score is even. The event \(E\) occurs if the outcome lies in \(E\).
5.
Events \(A_1, A_2, \dots , A_n\) are mutually exclusive if \(A_i\cap A_j = \emptyset \) whenever \(i\ne j\), that is, no two can occur together.
6.
Outcomes are equally likely if each has the same chance of occurring.

Independence of events, which is a different notion from mutual exclusiveness, is defined in section 1.4.

Example 1.2.2. Write down the sample space for each experiment.

1.
Two coins are tossed and the face showing on each is recorded.
2.
Two coins are tossed and the number of heads is recorded.
3.
A lot of \(N\) items contains \(D\le N\) defectives. Items are drawn one at a time, without replacement, until the last defective is found, and the number of items drawn is recorded.
4.
A light bulb is run until it fails, and its lifetime is recorded.

Solution.

1.
\(S = \{HH, HT, TH, TT\}\), where \(H\) means head up and \(T\) tail up.
2.
\(S = \{0, 1, 2\}\).
3.
At least \(D\) items must be drawn and at most \(N\), so \(S = \{D, D + 1, \dots , N\}\).
4.
\(S = \{t : t\ge 0\}\), where \(t\) is the lifetime.

The same physical experiment can have different sample spaces, depending on what is recorded: parts 1 and 2 describe the same tosses.

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